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noise4D()

Part of the @remotion/noise package.

Creates 4D noise.

API

The function takes five arguments:

seed

Pass any string or number. If the seed is the same, you will get the same result for same x, y, z and w values. Change the seed to to get different results for your x, y, z, w values.

x

number

The first dimensional value.

y

number

The second dimensional value.

z

number

The third dimensional value.

w

number

The fourth dimensional value.

Return value

A value between -1 and 1, swinging as your x, y, z and w values change.

Example

tsx
import { noise4D } from "@remotion/noise";
 
const x = 32;
const y = 40;
const z = 50;
const w = 64;
console.log(noise4D("my-seed", x, y, z, w));
tsx
import { noise4D } from "@remotion/noise";
 
const x = 32;
const y = 40;
const z = 50;
const w = 64;
console.log(noise4D("my-seed", x, y, z, w));

Credits

Dependency: simplex-noise

See also